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Abstractions | Designing for Virtual Reality

August 18 – 20, 2016 | 40 min

Learn about common problems for developing products for VR, including simulation sickness as well as the fragmentation of platforms and input devices. Discover some best practices for designing and collaborating on great VR experiences. Explore a few big exciting problems waiting to be solved.

IA Summit | Information Spaces for Virtual Reality

May 7, 2016 | 45 min | View slides.

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Post-talk Interview

IXDA Pittsburgh June Meetup | UX Design for Virtual Reality

June 30, 2016 | 1 hr

History of VR, its current state, Big problems, and emerging solutions.

MidwestUX | Designing for VR

October 2, 2015 | Lightning Talk (10 min) | View slides.